IndiaStudyCenter.com

Need help about a course?
Visit CollegeZones.com

Colleges & Universities | Distance Education | Admission Notifications | Entrance Exams | Course Syllabus | Question Papers
Home / Syllabus / Tamil Nadu / University of Madras / Under Graduate Programs / BCA / IIIrd Year
Semester VI- BCA322 - Computer Graphics
Ask a question
Print this page
University of Madras (UnOM)

University of Madras (UnOM)

Courses, Admission & Eligibility

Syllabus

Test Papers

University Departments & Campus Colleges

Notifications, Circulars & Announcements

Events, Conferences, Seminars & Workshops

Who's Who at the University

Personalities who studied at the University

Madras University Virtual University to begin offering courses from next academic year
University to offer graduate, postgraduate, Ph.D programmes

University of Madras - Institute of Distance Education (IDE)

Computer Science Study Guides

Study Guides

Objective Tests

Computer course admissions

Computer Science Textbooks & Reference Books

Popular Study Guides

C Programming Language

C++ Programs and Tutors

Database Technologies

Computer Organization

Operating Systems

Visual C++ Tutors

Software Engineering

University of Madras - Syllabus of Bachelor of Computer Applications (BCA) IIIrd Year - Semester VI- BCA322 - Computer Graphics

UNIVERSITY OF MADRAS
Bachelor in Computer Applications (BCA)
SEMESTER SYSTEM WITH CREDITS
(Effective from the Academic Year 2003-2004)

SYLLABUS

Semester VI- BCA322 - Computer Graphics

Lecturer/Lab Hours per Week: 6
Duration: 3 hrs
Max Makrs: 100
Credit: 4

UNIT- I :

Introduction to computer Graphics - Video display devices- Raster scan Systems -Random Scan Systems - Interactive input devices - Hard copy devices - Graphics software - Output primitives - line drawing algorithms - initialising lines - line function - circle Generating algorithms.

Unit - II

Attributes of output Primitives - line attributes - Color and Grayscale style - Area filling algorithms - Character attributes inquiry functions - Two dimensional transformation - Basic transformation - Composite transformation - Matrix representation - other transformations.

Unit - III

Two - dimensional viewing - window- to view port co-ordinate transformation - clipping algorithms - Interactive input methods - Physical input devices - logical classification of input devices - interactive picture construction methods.

Unit - IV

Three - dimensional concepts - Three dimensional display methods - parallel Projection - Perspective Projection - Depth Cueing - Visible line and surface identification - Three dimensional transformation.

Unit - V

Three dimensional viewing - Projection - Viewing transformation - implementation of viewing operations - Hidden surface and Hidden line removal - backface removals.

Books for Study:

1. D.Hearn and M.P.Baker - Computer Graphics - Prentice Hall of India - 1997.
2. W.M. Newman and RF.Sproull - Principles of Interactive Computer Graphics - McGraw Hill International Edition - 1979.

 

 

 

 

 

 

 

 

 

 

 

 

 

Most popular pages

Business Schools - Engineering Colleges - Medical & Nursing Admissions - BEd in Distance mode - Journalism & Media Studies - IGNOU

Search this site

Enter a detailed keyword. Ex: Syllabus of University of Madras Ist year BSc Computer Science course